private IEnumerator final() { btmText.FadeOut(1); ctText.FadeOut(1); image.FadeOut(1); ApCtrl.DisappearAlpha(sourcePriorityAd, 1); yield return(new WaitForSeconds(1)); SceneManager.LoadScene("PrepareMap"); yield return(null); }
private IEnumerator normImgProcess(string imageName, params string[] btmContents) { image.SetImage(imageName); image.FadeIn(2); yield return(new WaitForSeconds(0.5f)); for (int i = 0; i < btmContents.Length - 1; i++) { btmText.SetText(btmContents[i]); btmText.FadeIn(1); yield return(new WaitForSeconds(1)); yield return(new WaitForSeconds(1)); btmText.FadeOut(1); yield return(new WaitForSeconds(1)); } btmText.SetText(btmContents[btmContents.Length - 1]); btmText.FadeIn(1); yield return(new WaitForSeconds(1)); yield return(new WaitForSeconds(1)); image.FadeOut(1); yield return(new WaitForSeconds(1f)); btmText.FadeOut(1); yield return(new WaitForSeconds(1)); }
private IEnumerator process() { btmText = TextTrans.Main.Bottom; ctText = TextTrans.Main.Center; image = ImageTrans.Main; btmText.FadeOut(0); ctText.FadeOut(0); image.FadeOut(0); yield return(null); yield return(new WaitForSeconds(2)); var skip = StartCoroutine(detectSkip()); yield return(normImgProcess("begin1", "少年来自光之一族")); yield return(normImgProcess("begin2", "那是他第一次见到黑暗的公主")); yield return(normCtTxProcess("\"她可真美。\"")); yield return(normImgProcess("begin3", "他对公主一见钟情,对方却转头跑开")); yield return(normCtTxProcess("\"你要去哪?\"")); yield return(normImgProcess("begin4", "少年一路追逐,逐渐走近黑暗的洞穴")); yield return(normCtTxProcess("\"哦不。\"")); yield return(normImgProcess("begin5", "少年坠入洞中,而公主仿佛就在洞穴的深处")); StopCoroutine(skip); StartCoroutine(final()); yield break; }
private IEnumerator process() { btmText = TextTrans.Main.Bottom; ctText = TextTrans.Main.Center; image = ImageTrans.Main; btmText.FadeOut(0); ctText.FadeOut(0); image.FadeOut(0); yield return(null); yield return(new WaitForSeconds(2)); yield return(normCtTxProcess("\"他来了。\"")); yield return(normImgProcess("end1", "少年终于来到了洞底,快要耗尽最后的气力")); yield return(normImgProcess("end2", "再次见到少年的公主泣不成声")); yield return(normCtTxProcess("\"我们没办法在一起。\"")); yield return(normImgProcess("end3", "公主向少年走来", "可每靠近一步,便痛苦一分")); yield return(normCtTxProcess("\"光明与黑暗无法结合。\"")); yield return(normCtTxProcess("光越来越黯淡,少年也越来越虚弱")); yield return(normImgProcess("end4", "最终,熄灭的少年倒在公主怀里")); yield return(normCtTxProcess("\"现在我们能真正在一起了。\"")); yield return(new WaitForSeconds(1)); image.SetImage("endFinal"); image.FadeIn(2); yield break; }