// Use this for initialization void Start() { m_SelectionNumber = 1; m_Image_script = Image[m_SelectionNumber].GetComponent <ImageEditorSelection>(); m_NumberOfImage = Image.Count; m_IsOKToMove = true; }
void ChangeImage() { StartCoroutine(DelayMove()); m_Image_script = Image[m_SelectionNumber].GetComponent <ImageEditorSelection>(); }