void ReleaseDesignerOutlets()
        {
            if (AuthorLabel != null)
            {
                AuthorLabel.Dispose();
                AuthorLabel = null;
            }

            if (ImageCell != null)
            {
                ImageCell.Dispose();
                ImageCell = null;
            }

            if (TimeLabel != null)
            {
                TimeLabel.Dispose();
                TimeLabel = null;
            }
        }
Пример #2
0
        void ReleaseDesignerOutlets()
        {
            if (ColorIndicator != null)
            {
                ColorIndicator.Dispose();
                ColorIndicator = null;
            }

            if (ErrorLabel != null)
            {
                ErrorLabel.Dispose();
                ErrorLabel = null;
            }

            if (ImageCell != null)
            {
                ImageCell.Dispose();
                ImageCell = null;
            }

            if (NodeEditorButton != null)
            {
                NodeEditorButton.Dispose();
                NodeEditorButton = null;
            }

            if (PausePlayButton != null)
            {
                PausePlayButton.Dispose();
                PausePlayButton = null;
            }

            if (ProgressIndicator != null)
            {
                ProgressIndicator.Dispose();
                ProgressIndicator = null;
            }

            if (RandomImageButton != null)
            {
                RandomImageButton.Dispose();
                RandomImageButton = null;
            }

            if (RandomImageSpinner != null)
            {
                RandomImageSpinner.Dispose();
                RandomImageSpinner = null;
            }

            if (ScaleChooser != null)
            {
                ScaleChooser.Dispose();
                ScaleChooser = null;
            }

            if (StopButton != null)
            {
                StopButton.Dispose();
                StopButton = null;
            }
        }