public void LoadIcon(int equipmentId) { if (icon == null) { icon = this.GetComponent <Image>(); } //icon.color = new Color32(255, 255, 255, 1); icon.sprite = ImageAssetBundleManager.GetEquipmentIcon(string.Format("{0}_{1}", equipmentType, equipmentId)); }
public override void UpdateView() { if (ViewModel != null && ViewModel.EquipmentId.Value > 0) { icon.gameObject.SetActive(true); level.transform.parent.gameObject.SetActive(true); stars[0].transform.parent.gameObject.SetActive(true); icon.sprite = ImageAssetBundleManager.GetEquipmentIcon(string.Format("{0}_{1}", ViewModel.EquipmentType.Value, ViewModel.EquipmentId.Value)); LevelChanged(0, ViewModel.Level.Value); level.transform.parent.gameObject.SetActive(!hideLevel); } else { icon.gameObject.SetActive(false); level.transform.parent.gameObject.SetActive(false); stars[0].transform.parent.gameObject.SetActive(false); } }