Пример #1
0
        public NSBTX(File f)
        {
            this.f = f;
            data   = f.getContents();
            str    = new ByteArrayInputStream(data);

            bool LZd = false;

            if (str.readUInt() == 0x37375A4C) //LZ77
            {
                byte[] ndata = new byte[data.Length - 4];
                Array.Copy(data, 4, ndata, 0, ndata.Length);

                data = ROM.LZ77_Decompress(ndata);
                str  = new ByteArrayInputStream(data);
                LZd  = true;
            }

            //look for TEX0 block
            //ugly, but i'm lazy to implement it properly.
            bool found      = false;
            int  blockStart = 0;

            while (str.lengthAvailable(4))
            {
                uint v = str.readUInt();
                if (v == 0x30584554) // "TEX0"
                {
                    str.setOrigin(str.getPos() - 4);
                    blockStart  = (int)(str.getPos() - 4);
                    found       = true;
                    startoffset = (int)str.getPos() - 4;
                    break;
                }
                //                else
                //                    str.skipback(3); //just in case its not word-aligned
            }
            str.seek(0);
            if (!found)
            {
                textures = new PalettedImage[0];
                palettes = new PaletteDef[0];
                return;
            }

            Console.Out.WriteLine("\n");
            //Read stuff
            str.seek(0x14);
            texDataOffset = str.readInt() + blockStart;
            Console.Out.WriteLine("Texdata " + texDataOffset.ToString("X8"));

            str.seek(0x24);
            f5texDataOffset = str.readInt() + blockStart;
            Console.Out.WriteLine("f5Texdata " + f5texDataOffset.ToString("X8"));
            f5dataOffset = str.readInt() + blockStart;
            Console.Out.WriteLine("f5data " + f5dataOffset.ToString("X8"));

            str.seek(0x30);
            palDataSize = str.readInt() * 8;
            Console.Out.WriteLine("paldata size " + palDataSize.ToString("X8"));
            str.seek(0x34);
            palDefOffset = str.readInt();
            Console.Out.WriteLine("paldef " + palDefOffset.ToString("X8"));
            palDataOffset = str.readInt();
            Console.Out.WriteLine("paldata " + palDataOffset.ToString("X8"));

            //Read texture definitions
            str.seek(0x3D);
            textures = new PalettedImage[str.readByte()];
            str.skip((uint)(0xE + textures.Length * 4));

            //ImageManagerWindow mgr = new ImageManagerWindow();
            //mgr.Text = f.name + " - Texture Editor";

            bool hasFormat5 = false;

            for (int i = 0; i < textures.Length; i++)
            {
                int    offset = 8 * str.readUShort();
                ushort param  = str.readUShort();
                int    format = (param >> 10) & 7;

                if (format == 5)
                {
                    offset += f5texDataOffset;
                }
                else
                {
                    offset += texDataOffset;
                }

                int  width  = 8 << ((param >> 4) & 7);
                int  height = 8 << ((param >> 7) & 7);
                bool color0 = ((param >> 13) & 1) != 0;
                str.readUInt(); // unused

                int size = width * height * Image3D.bpps[format] / 8;
                Console.Out.WriteLine(offset.ToString("X8") + " " + format + " " + width + "x" + height + " " + color0 + " LZ" + LZd);

                InlineFile mainfile = new InlineFile(f, offset, size, Image3D.formatNames[format], null, LZd ? InlineFile.CompressionType.LZWithHeaderComp : InlineFile.CompressionType.NoComp);
                if (format == 5)
                {
                    hasFormat5 = true;
                    int        f5size = (width * height) / 16 * 2;
                    InlineFile f5file = new InlineFile(f, f5dataOffset, f5size, Image3D.formatNames[format], null, LZd ? InlineFile.CompressionType.LZWithHeaderComp : InlineFile.CompressionType.NoComp);

                    f5dataOffset += f5size;
                    textures[i]   = new Image3Dformat5(mainfile, f5file, width, height);
                }
                else
                {
                    textures[i] = new Image3D(mainfile, color0, width, height, format, offset);
                }

                //                textures[i] = new Texture(this, color0, width, height, format, offset, "");

                /*                if (format == 5)
                 *              {
                 *                  textures[i].f5DataOffset = f5dataOffset;
                 *                  f5dataOffset += (uint)(width * height) / 16 * 2;
                 *              }*/
            }

            for (int i = 0; i < textures.Length; i++)
            {
                if (textures[i] == null)
                {
                    continue;
                }
                textures[i].name = str.ReadString(16);
                //mgr.m.addImage(textures[i]);
            }



            //Read palette definitions
            str.seek(palDefOffset + 1);
            palettes = new PaletteDef[str.readByte()];
            str.skip((uint)(0xE + palettes.Length * 4));

            for (int i = 0; i < palettes.Length; i++)
            {
                int offset = 8 * str.readUShort() + palDataOffset + blockStart;
                str.readUShort();
                palettes[i]      = new PaletteDef();
                palettes[i].offs = offset;
            }

            Array.Sort(palettes);

            for (int i = 0; i < palettes.Length; i++)
            {
                palettes[i].name = str.ReadString(16);
                if (i != palettes.Length - 1)
                {
                    palettes[i].size = palettes[i + 1].offs - palettes[i].offs;
                }
            }
            palettes[palettes.Length - 1].size = blockStart + palDataOffset + palDataSize - palettes[palettes.Length - 1].offs;

            for (int i = 0; i < palettes.Length; i++)
            {
                if (hasFormat5)
                {
                    FilePalette pa = new FilePalette(new InlineFile(f, palettes[i].offs, palettes[i].size, palettes[i].name, null, LZd ? InlineFile.CompressionType.LZWithHeaderComp : InlineFile.CompressionType.NoComp));
                    pal.Add((NSMBe4.Palette)pa);
                    //mgr.m.addPalette(pa);
                }
                else
                {
                    int extrapalcount = (palettes[i].size) / 512;
                    for (int j = 0; j < extrapalcount; j++)
                    {
                        FilePalette pa = new FilePalette(new InlineFile(f, palettes[i].offs + j * 512, 512, palettes[i].name + ":" + j, null, LZd ? InlineFile.CompressionType.LZWithHeaderComp : InlineFile.CompressionType.NoComp));
                        pal.Add((NSMBe4.Palette)pa);
                        //mgr.m.addPalette(pa);
                    }
                    int lastsize = palettes[i].size % 512;
                    if (lastsize != 0)
                    {
                        FilePalette pa = new FilePalette(new InlineFile(f, palettes[i].offs + extrapalcount * 512, lastsize, palettes[i].name + ":" + extrapalcount, null, LZd ? InlineFile.CompressionType.LZWithHeaderComp : InlineFile.CompressionType.NoComp));
                        pal.Add((NSMBe4.Palette)pa);
                        //mgr.m.addPalette(pa);
                    }
                }
            }

            //mgr.Show();

            //            new ImagePreviewer(textures[0].render(palettes[0])).Show();
        }
Пример #2
0
        public NSBTX(File f)
        {
            this.f = f;

            data = f.getContents();
            str  = new ByteArrayInputStream(data);

            //look for TEX0 block
            //ugly, but i'm lazy to implement it properly.
            bool found      = false;
            int  blockStart = 0;

            while (str.lengthAvailable(4))
            {
                uint v = str.readUInt();
                if (v == 0x30584554) // "TEX0"
                {
                    str.setOrigin(str.getPos() - 4);
                    blockStart = (int)(str.getPos() - 4);
                    found      = true;
                    break;
                }
//                else
//                    str.skipback(3); //just in case its not word-aligned
            }
            str.seek(0);
            if (!found)
            {
                textures = new PalettedImage[0];
                palettes = new PaletteDef[0];
                MessageBox.Show("This model file doesn't contain any valid texture data.", "NSMBe5.3", MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }

            Console.Out.WriteLine("\n");
            //Read stuff
            str.seek(0x14);
            texDataOffset = str.readInt() + blockStart;
            Console.Out.WriteLine("Texdata " + texDataOffset.ToString("X8"));

            str.seek(0x24);
            f5texDataOffset = str.readInt() + blockStart;
            Console.Out.WriteLine("f5Texdata " + f5texDataOffset.ToString("X8"));
            f5dataOffset = str.readInt() + blockStart;
            Console.Out.WriteLine("f5data " + f5dataOffset.ToString("X8"));

            str.seek(0x30);
            palDataSize = str.readInt() * 8;
            Console.Out.WriteLine("paldata size " + palDataSize.ToString("X8"));
            str.seek(0x34);
            palDefOffset = str.readInt();
            Console.Out.WriteLine("paldef " + palDefOffset.ToString("X8"));
            palDataOffset = str.readInt();
            Console.Out.WriteLine("paldata " + palDataOffset.ToString("X8"));

            //Read texture definitions
            str.seek(0x3D);
            textures = new PalettedImage[str.readByte()];
            str.skip((uint)(0xE + textures.Length * 4));

            ImageManagerWindow mgr = new ImageManagerWindow();

            mgr.Text = string.Format(LanguageManager.Get("ImageManager", "textureTitle"), f.name);

            bool hasFormat5 = false;

            for (int i = 0; i < textures.Length; i++)
            {
                int    offset = 8 * str.readUShort();
                ushort param  = str.readUShort();
                int    format = (param >> 10) & 7;

                if (format == 5)
                {
                    offset += f5texDataOffset;
                }
                else
                {
                    offset += texDataOffset;
                }

                int  width  = 8 << ((param >> 4) & 7);
                int  height = 8 << ((param >> 7) & 7);
                bool color0 = ((param >> 13) & 1) != 0;
                str.readUInt(); // unused

                int size = width * height * Image3D.bpps[format] / 8;
                //Console.Out.WriteLine(offset.ToString("X8") + " " + format + " " + width + "x" + height + " " + color0 + " LZ");

                InlineFile mainfile = new InlineFile(f, offset, size, Image3D.formatNames[format]);
                if (format == 5)
                {
                    hasFormat5 = true;
                    int        f5size = (width * height) / 16 * 2;
                    InlineFile f5file = new InlineFile(f, f5dataOffset, f5size, Image3D.formatNames[format]);

                    f5dataOffset += f5size;
                    textures[i]   = new Image3Dformat5(mainfile, f5file, width, height);
                }
                else
                {
                    textures[i] = new Image3D(mainfile, color0, width, height, format);
                }

//                textures[i] = new Texture(this, color0, width, height, format, offset, "");

/*                if (format == 5)
 *              {
 *                  textures[i].f5DataOffset = f5dataOffset;
 *                  f5dataOffset += (uint)(width * height) / 16 * 2;
 *              }*/
            }

            for (int i = 0; i < textures.Length; i++)
            {
                if (textures[i] == null)
                {
                    continue;
                }
                textures[i].name = str.ReadString(16);
                mgr.m.addImage(textures[i]);
            }



            //Read palette definitions
            str.seek(palDefOffset + 1);
            palettes = new PaletteDef[str.readByte()];
            str.skip((uint)(0xE + palettes.Length * 4));

            for (int i = 0; i < palettes.Length; i++)
            {
                int offset = 8 * str.readUShort() + palDataOffset + blockStart;
                str.readUShort();
                palettes[i]      = new PaletteDef();
                palettes[i].offs = offset;
            }

            Array.Sort(palettes);

            for (int i = 0; i < palettes.Length; i++)
            {
                palettes[i].name = str.ReadString(16);
                if (i != palettes.Length - 1)
                {
                    palettes[i].size = palettes[i + 1].offs - palettes[i].offs;
                }
            }
            palettes[palettes.Length - 1].size = blockStart + palDataOffset + palDataSize - palettes[palettes.Length - 1].offs;

            for (int i = 0; i < palettes.Length; i++)
            {
                if (hasFormat5)
                {
                    FilePalette pa = new FilePalette(new InlineFile(f, palettes[i].offs, palettes[i].size, palettes[i].name));
                    mgr.m.addPalette(pa);
                }
                else
                {
                    int extrapalcount = (palettes[i].size) / 512;
                    for (int j = 0; j < extrapalcount; j++)
                    {
                        FilePalette pa = new FilePalette(new InlineFile(f, palettes[i].offs + j * 512, 512, palettes[i].name + ":" + j));
                        mgr.m.addPalette(pa);
                    }
                    int lastsize = palettes[i].size % 512;
                    if (lastsize != 0)
                    {
                        FilePalette pa = new FilePalette(new InlineFile(f, palettes[i].offs + extrapalcount * 512, lastsize, palettes[i].name + ":" + extrapalcount));
                        mgr.m.addPalette(pa);
                    }
                }
            }

            mgr.Show();

//            new ImagePreviewer(textures[0].render(palettes[0])).Show();
        }