public APICall <UpdateIglooDataOperation> SetIglooVisibility(IglooVisibility visibility) { MutableIglooData mutableIglooData = new MutableIglooData(); mutableIglooData.visibility = visibility; UpdateIglooDataOperation operation = new UpdateIglooDataOperation(mutableIglooData); return(new APICall <UpdateIglooDataOperation>(clubPenguinClient, operation)); }
private void updateButtonSelection() { if (savedIgloosMetaData != null && !(OnlyMeButtonSelected == null) && !(PublicButtonSelected == null)) { IglooVisibility iglooVisibility = savedIgloosMetaData.IglooVisibility; OnlyMeButtonSelected.SetActive(iglooVisibility == IglooVisibility.PRIVATE); PublicButtonSelected.SetActive(iglooVisibility == IglooVisibility.PUBLIC); } }
private void onPublishedStatusUpdated(IglooVisibility status) { switch (status) { case IglooVisibility.FRIENDS_ONLY: break; case IglooVisibility.PRIVATE: SpriteSelector.SelectSprite(1); break; case IglooVisibility.PUBLIC: SpriteSelector.SelectSprite(0); break; } }
private void onPublishStatusUpdated(IglooVisibility iglooVisibility) { savedIgloosMetaData.IsDirty = IsSavedIgloosMetaDataChanged(); }
private void setPublishStatus(IglooVisibility status) { savedIgloosMetaData.IglooVisibility = status; savedIgloosMetaData.IsDirty = true; }