void OnRunPlayerMetabolism(PlayerMetabolism m, BaseCombatEntity entity) { var player = entity.ToPlayer(); if (player == null) { return; } IemUtils.SetMetabolismNoNutrition(player); }
void OnRunPlayerMetabolism(PlayerMetabolism m, BaseCombatEntity entity) { var player = entity.ToPlayer(); if (player == null) { return; } IemUtils.SetMetabolismNoNutrition(player); }