void ServerService_ClientConnected(object sender, IdentificationEventArgs e) { if (ClientConnected != null) { ClientConnected(sender, e); } }
void factory_ClientIdentified(object sender, IdentificationEventArgs e) { if (ClientIdentified != null) { ClientIdentified(sender, e); } }
void protocol_ClientIdentified(object sender, IdentificationEventArgs e) { if (ClientIdentified != null) { ClientIdentified(sender, e); } }