Пример #1
0
    private void Render()
    {
        IcosphereGenerator.GenerateSphere(resolution, mesh, color);
        _sphereRendered = true;

        //transform.localScale = new Vector3 (vdwRadius, vdwRadius, vdwRadius);
        //sphereTransform.localScale = new Vector3 (vdwToSphereRatio, vdwToSphereRatio, vdwToSphereRatio);
    }
Пример #2
0
 public void Render()
 {
     IcosphereGenerator.GenerateSphere(resolution, mesh, color);
 }