Пример #1
0
        public void Load <T>(IXAssetManager manager, string name) where T : Object
        {
            m_AssetManger = manager;
            m_BundleName  = manager.GetBundleNameByAssetName(name);
            m_AssetXName  = name;

            var assetBundle = manager.LoadBundle(m_BundleName);
            var assetObject = assetBundle.LoadAsset <T>(m_AssetXName);

            SetValue(assetObject);
        }
Пример #2
0
        //同步加载
        public void Load(IXAssetManager manager, EnumFileLocation location, EnumBundleType bundleType, string name)
        {
            m_AssetManager = manager;
            m_BundleName   = name;

            m_dependencies.Clear();
            var dependencies = manager.GetDependencies(m_BundleName);

            if (dependencies != null)
            {
                m_dependencies.AddRange(dependencies);
                foreach (var dependency in dependencies)
                {
                    manager.LoadBundle(dependency);
                }
            }
            var fullPath = XABUtilities.GetBundleFullPath(location, bundleType, name);

            XDebug.Log(XABConst.Tag, $"加载 {fullPath}");
            SetValue(_LoadInternal(fullPath));
        }
Пример #3
0
 public AssetBundle LoadBundle(string bundleName)
 {
     XDebug.Log(XABConst.Tag, $"加载AssetBundle(同步) {bundleName}");
     return(m_instance.LoadBundle(bundleName));
 }