Пример #1
0
 private void init(int delay)
 {
     #if UNITY_METRO
     UnityEngine.WSA.Application.InvokeOnUIThread(() => {
         wp8.Initialise(this, delay);
     }, false);
     #endif
 }
Пример #2
0
 private void init(int delay)
 {
     wp8.Initialise(this, delay);
 }
 private void init(int delay)
 {
     UnityEngine.WSA.Application.InvokeOnUIThread(() => {
         win8.Initialise(this, delay);
     }, false);
 }