Пример #1
0
 public Engine(IWindowUI win)
 {
     Window = win;
     Window.AttachClicked += Window_AttachClicked;
     Watcher.Changed += Watcher_Changed;
     Watcher.Created += Watcher_Created;
     Watcher.Deleted += Watcher_Deleted;
 }
Пример #2
0
 public static void InitUI(IWindowUI ui)
 {
     Engine = new Engine(ui);
 }