Пример #1
0
 public LobbyLoader(IWindowHandler windowHandler)
 {
     windowHandler.OpenWindow(WindowType.Characters);
     windowHandler.OpenWindow(WindowType.TopLobbyMenu);
     windowHandler.OpenWindow(WindowType.DownLobbyMenu);
     // windowHandler.OpenWindow(WindowType.Test);
 }
Пример #2
0
        private void OpenTestWindow(TestType type)
        {
            var data = new Dictionary <string, object>
            {
                { "Test", type }
            };

            _windowHandler.OpenWindow(UiScenario.Concrete.Data.WindowType.Test, data);
        }
Пример #3
0
 protected void AddWindow(WindowType type, Dictionary <string, object> callData = null)
 {
     WindowHandler.OpenWindow(type, callData);
 }
Пример #4
0
 private void OpenEventWindow()
 {
     _playerHolder.IsClassroom = false;
     _windowHandler.OpenWindow(UiScenario.Concrete.Data.WindowType.Event);
 }