Пример #1
0
        private bool UpdateVisible()
        {
            for (int i = 1; i <= TotalSlotNum; i++)
            {
                if (_adapter.HasWeaponByIndex(i))
                {
                    _viewModel.Show = true;
                    return(true);
                }
            }

            _viewModel.Show = false;
            return(false);
        }
Пример #2
0
        private bool UpdateVisible()
        {
            //var player = _adapter.Player;
            //bool Show = true;
            //if (null != player && player.hasPlayerInfo) {
            //    Show = (player.playerInfo.JobAttribute == (int)EJobAttribute.EJob_Variant);
            //}
            for (int i = 1; i <= TotalSlotNum; i++)
            {
                if (_adapter.HasWeaponByIndex(i))
                {
                    _viewModel.Show = true;
                    return(true);
                }
            }

            _viewModel.Show = false;
            return(false);
        }