public bool HasProjectile() { return(_currentWeaponConfig.HasProjectile()); }
public void TestWeaponHasProjectile() { weaponConfig.HasProjectile().Returns(true); Assert.IsTrue(weaponConfig.HasProjectile()); }
public bool HasProjectile() { return(_currentWeaponConfig.HasProjectile()); }
public void TestWeaponHasProjectile() { weaponConfig.HasProjectile().Returns(true); Assert.IsTrue(weaponConfig.HasProjectile()); }