public void doSomething(IWatched watched, float x, float y)
 {
     if (this.x - x <= 5)
     {
         Console.WriteLine("Enemy: Follow target");
     }
 }
 public void doSomething(IWatched watched, float x, float y)
 {
     if (this.x == x && this.y == y)
     {
         Console.WriteLine("Trap: Kill player");
     }
 }
 public void doSomething(IWatched watched, float x, float y)
 {
     Console.WriteLine("Npc: Talk to player");
 }