public WalletService_old( ILoggerFactory loggerFactory, IWalletManager walletManager, IWalletTransactionHandler walletTransactionHandler, IWalletSyncManager walletSyncManager, IConnectionManager connectionManager, Network network, ConcurrentChain chain, IBroadcasterManager broadcasterManager, IDateTimeProvider dateTimeProvider) { this.walletManager = walletManager; this.walletTransactionHandler = walletTransactionHandler; this.walletSyncManager = walletSyncManager; this.connectionManager = connectionManager; this.network = network; this.coinType = (CoinType)network.Consensus.CoinType; this.chain = chain; this.logger = loggerFactory.CreateLogger(this.GetType().FullName); this.broadcasterManager = broadcasterManager; this.dateTimeProvider = dateTimeProvider; }
/// <summary> /// Initializes a new instance of the <see cref="WalletFeature"/> class. /// </summary> /// <param name="walletSyncManager">The synchronization manager for the wallet, tasked with keeping the wallet synced with the network.</param> /// <param name="walletManager">The wallet manager.</param> /// <param name="signals">The signals responsible for receiving blocks and transactions from the network.</param> /// <param name="chain">The chain of blocks.</param> /// <param name="connectionManager">The connection manager.</param> /// <param name="broadcasterBehavior">The broadcaster behavior.</param> /// <param name="nodeSettings">The settings for the node.</param> /// <param name="walletSettings">The settings for the wallet.</param> public WalletFeature( IWalletSyncManager walletSyncManager, IWalletManager walletManager, Signals.Signals signals, ConcurrentChain chain, IConnectionManager connectionManager, BroadcasterBehavior broadcasterBehavior, NodeSettings nodeSettings, WalletSettings walletSettings, INodeStats nodeStats) { this.walletSyncManager = walletSyncManager; this.walletManager = walletManager; this.signals = signals; this.chain = chain; this.connectionManager = connectionManager; this.broadcasterBehavior = broadcasterBehavior; this.nodeSettings = nodeSettings; this.walletSettings = walletSettings; nodeStats.RegisterStats(this.AddComponentStats, StatsType.Component); nodeStats.RegisterStats(this.AddInlineStats, StatsType.Inline, 800); }
public RegistrationFeature(ILoggerFactory loggerFactory, NodeSettings nodeSettings, RegistrationManager registrationManager, RegistrationStore registrationStore, ConcurrentChain chain, Signals signals, IWatchOnlyWalletManager watchOnlyWalletManager, IBlockNotification blockNotification, IWalletSyncManager walletSyncManager) { this.loggerFactory = loggerFactory; this.logger = loggerFactory.CreateLogger(this.GetType().FullName); this.nodeSettings = nodeSettings; this.registrationManager = registrationManager; this.registrationStore = registrationStore; this.chain = chain; this.signals = signals; this.network = nodeSettings.Network; this.watchOnlyWalletManager = watchOnlyWalletManager; this.blockNotification = blockNotification as BlockNotification; this.walletSyncManager = walletSyncManager; if (nodeSettings.Network == Network.Main || nodeSettings.Network == Network.TestNet || nodeSettings.Network == Network.RegTest) { // Bitcoin networks - these currently only interrogate the registration store for initial masternode selection this.isBitcoin = true; } else { // Stratis networks - these write to the registration store as new registrations come in via blocks this.isBitcoin = false; // Force registration store to be kept in same folder as other node data this.registrationStore.SetStorePath(this.nodeSettings.DataDir); } }
/// <summary> /// Initializes a new instance of the <see cref="LightWalletFeature"/> class. /// </summary> /// <param name="walletSyncManager">The synchronization manager for the wallet, tasked with keeping the wallet synced with the network.</param> /// <param name="walletManager">The wallet manager.</param> /// <param name="connectionManager">The connection manager.</param> /// <param name="chain">The chain of blocks.</param> /// <param name="nodeDeployments">The node deployments.</param> /// <param name="asyncLoopFactory">The asynchronous loop factory.</param> /// <param name="nodeLifetime">The node lifetime.</param> /// <param name="walletFeePolicy">The wallet fee policy.</param> /// <param name="broadcasterBehavior">The broadcaster behavior.</param> /// <param name="loggerFactory">Factory to be used to create logger for the puller.</param> public LightWalletFeature( IWalletSyncManager walletSyncManager, IWalletManager walletManager, IConnectionManager connectionManager, ConcurrentChain chain, NodeDeployments nodeDeployments, IAsyncLoopFactory asyncLoopFactory, INodeLifetime nodeLifetime, IWalletFeePolicy walletFeePolicy, BroadcasterBehavior broadcasterBehavior, ILoggerFactory loggerFactory) { this.walletSyncManager = walletSyncManager; this.walletManager = walletManager; this.connectionManager = connectionManager; this.chain = chain; this.nodeDeployments = nodeDeployments; this.asyncLoopFactory = asyncLoopFactory; this.nodeLifetime = nodeLifetime; this.walletFeePolicy = walletFeePolicy; this.broadcasterBehavior = broadcasterBehavior; this.logger = loggerFactory.CreateLogger(this.GetType().FullName); this.loggerFactory = loggerFactory; }
public LightWalletFeature(IWalletSyncManager walletSyncManager, IWalletManager walletManager) { this.walletSyncManager = walletSyncManager; this.walletManager = walletManager; }
public BlockObserver(ConcurrentChain chain, IWalletSyncManager walletSyncManager) { this.chain = chain; this.walletSyncManager = walletSyncManager; }
public WalletFeature(IWalletSyncManager walletSyncManager, IWalletManager walletManager, Signals.Signals signals) { this.walletSyncManager = walletSyncManager; this.walletManager = walletManager; this.signals = signals; }
public TumbleBitManager( ILoggerFactory loggerFactory, NodeSettings nodeSettings, IWalletManager walletManager, IWatchOnlyWalletManager watchOnlyWalletManager, ConcurrentChain chain, Network network, Signals signals, IWalletTransactionHandler walletTransactionHandler, IWalletSyncManager walletSyncManager, IWalletFeePolicy walletFeePolicy, IBroadcasterManager broadcasterManager, FullNode fullNode, ConfigurationOptionWrapper <string>[] configurationOptions) { this.walletManager = walletManager as WalletManager; this.watchOnlyWalletManager = watchOnlyWalletManager; this.walletSyncManager = walletSyncManager as WalletSyncManager; this.walletTransactionHandler = walletTransactionHandler as WalletTransactionHandler; this.chain = chain; this.signals = signals; this.network = network; this.nodeSettings = nodeSettings; this.loggerFactory = loggerFactory; this.logger = loggerFactory.CreateLogger(this.GetType().FullName); this.walletFeePolicy = walletFeePolicy; this.broadcasterManager = broadcasterManager; this.connectionManager = fullNode.ConnectionManager as ConnectionManager; this.fullNode = fullNode; foreach (var option in configurationOptions) { if (option.Name.Equals("RegistrationStoreDirectory")) { if (option.Value != null) { this.registrationStore = new RegistrationStore(option.Value); } else { this.registrationStore = new RegistrationStore(this.nodeSettings.DataDir); } } if (option.Name.Equals("MasterNodeUri")) { if (option.Value != null) { this.TumblerAddress = option.Value; } } } this.tumblingState = new TumblingState( this.loggerFactory, this.chain, this.walletManager, this.watchOnlyWalletManager, this.network, this.walletTransactionHandler, this.walletSyncManager, this.walletFeePolicy, this.nodeSettings, this.broadcasterManager, this.connectionManager); // Load saved state e.g. previously selected server if (File.Exists(this.tumblingState.GetStateFilePath())) { try { this.tumblingState.LoadStateFromMemory(); } catch (NullReferenceException) { // The file appears to get corrupted sometimes, not clear why // May be if the node is not shut down correctly } } this.tumblingState.Save(); // If there was a server address saved, that means we were previously // connected to it, and should try to reconnect to it by default when // the connect method is invoked by the UI if ((this.TumblerAddress == null) && (this.tumblingState.TumblerUri != null)) { this.TumblerAddress = this.tumblingState.TumblerUri.ToString(); } // Remove the progress file from previous session as it is now stale ProgressInfo.RemoveProgressFile(); }
public WalletController(IWalletManager walletManager, IWalletTransactionHandler walletTransactionHandler, IWalletSyncManager walletSyncManager, IConnectionManager connectionManager, Network network, ConcurrentChain chain, DataFolder dataFolder) { this.walletManager = walletManager; this.walletTransactionHandler = walletTransactionHandler; this.walletSyncManager = walletSyncManager; this.connectionManager = connectionManager; this.network = network; this.coinType = (CoinType)network.Consensus.CoinType; this.chain = chain; this.dataFolder = dataFolder; }
public ColdStakingWalletService(ILoggerFactory loggerFactory, IWalletManager walletManager, IConsensusManager consensusManager, IWalletTransactionHandler walletTransactionHandler, IWalletSyncManager walletSyncManager, IConnectionManager connectionManager, Network network, ChainIndexer chainIndexer, IBroadcasterManager broadcasterManager, IDateTimeProvider dateTimeProvider, IUtxoIndexer utxoIndexer, IWalletFeePolicy walletFeePolicy) : base(loggerFactory, walletManager, consensusManager, walletTransactionHandler, walletSyncManager, connectionManager, network, chainIndexer, broadcasterManager, dateTimeProvider, utxoIndexer, walletFeePolicy) { }
public BlockObserver(IWalletSyncManager walletSyncManager) { Guard.NotNull(walletSyncManager, nameof(walletSyncManager)); this.walletSyncManager = walletSyncManager; }
public TumbleBitManager( ILoggerFactory loggerFactory, NodeSettings nodeSettings, IWalletManager walletManager, IWatchOnlyWalletManager watchOnlyWalletManager, ConcurrentChain chain, Network network, Signals signals, IWalletTransactionHandler walletTransactionHandler, IWalletSyncManager walletSyncManager, IWalletFeePolicy walletFeePolicy, IBroadcasterManager broadcasterManager, FullNode fullNode, ConfigurationOptionWrapper <string> registrationStoreDirectory) { this.walletManager = walletManager as WalletManager; this.watchOnlyWalletManager = watchOnlyWalletManager; this.walletSyncManager = walletSyncManager as WalletSyncManager; this.walletTransactionHandler = walletTransactionHandler as WalletTransactionHandler; this.chain = chain; this.signals = signals; this.network = network; this.nodeSettings = nodeSettings; this.loggerFactory = loggerFactory; this.logger = loggerFactory.CreateLogger(this.GetType().FullName); this.walletFeePolicy = walletFeePolicy; this.broadcasterManager = broadcasterManager; this.fullNode = fullNode; if (registrationStoreDirectory.Value != null) { this.registrationStore = new RegistrationStore(registrationStoreDirectory.Value); } else { this.registrationStore = new RegistrationStore(this.nodeSettings.DataDir); } this.tumblingState = new TumblingState( this.loggerFactory, this.chain, this.walletManager, this.watchOnlyWalletManager, this.network, this.walletTransactionHandler, this.walletSyncManager, this.walletFeePolicy, this.nodeSettings, this.broadcasterManager); // Load saved state e.g. previously selected server if (File.Exists(this.tumblingState.GetStateFilePath())) { try { this.tumblingState.LoadStateFromMemory(); } catch (NullReferenceException) { // The file appears to get corrupted sometimes, not clear why // May be if the node is not shut down correctly } } this.tumblingState.Save(); // Remove the progress file from previous session as it is now stale ProgressInfo.RemoveProgressFile(); }
public TransactionObserver(IWalletSyncManager walletSyncManager) { this.walletSyncManager = walletSyncManager; }
public BlockObserver(IWalletSyncManager walletSyncManager) { this.walletSyncManager = walletSyncManager; }
public MineNavigationItem(Network network, IWalletSyncManager walletSyncManager) { this.network = network; this.walletSyncManager = walletSyncManager; }