public GameEngine( ILogger <GameEngine> logger, IOptions <AllOptions> options, IEnumerable <State> states, ISpinConfiguration spinConfiguration, IWalletConfiguration walletConfiguration) { _logger = logger; _options = options.Value; _states = states; _spinConfiguration = spinConfiguration; _walletConfiguration = walletConfiguration; }
/// <inheritdoc /> public ExchangeRatesQuery(IWalletConfiguration configuration) { Configuration = configuration; }