public FileDelayStrategy(IQueryProcessor processor, IVideoPlayerController controller) { _processor = processor; _controller = controller; _timer = new Timer(); _timer.Elapsed += _timer_Elapsed; }
public MediaViewer(ISettingsViewModel viewmodel, IVideoPlayerController controller) { InitializeComponent(); ShouldClose = false; this.Closing += MediaViewer_Closing; this.Loaded += MediaViewer_Loaded; this.View.Video.MediaEnded += (sender, ee) => controller.PlayQueue(); _viewmodel = viewmodel; _viewmodel.PropertyChanged += SettingsChanged; }
void HandleOpenedPresentationChanged(OpenedPresentationChangedEvent e) { if (e.Player == null) { return; } this.player = e.Player; projectType = ProjectType.None; }
public void Play(IEnumerable<FileNode> content, IVideoPlayerController videoPlayer) { this._content = new List<FileNode>(content); var file = PeekNext(videoPlayer); _counter++; videoPlayer.Queue.SetQueue(new List<FileNode>() { file }); videoPlayer.PlayQueue(); }
public void Play(IEnumerable<FileNode> content, IVideoPlayerController videoPlayer) { var folder = _processor.Process(new GetFolderFromStringSettingQuery() { SettingName = Constants.PlayerPictureFolderSettingName }); var picture = content.AsParallel().SingleOrDefault(x => folder.Contains(x)); if (picture == null) return; videoPlayer.Queue.SetQueue(new List<FileNode> { picture }); videoPlayer.PlayQueue(); }
public void Handle(FileNode file, IVideoPlayerController controller, IPlayStrategy playStrategy, IQueryProcessor processor, IFileDelayStrategy delay) { var isStatFile = processor.Process(new IsStatFileQuery() { File = file }); var isStatStrategy = playStrategy is PlayerStatPlayStrategy; if (isStatFile) { controller.ShowStats(); delay.StartTimer(); } else if (file.Type == FileType.Picture && isStatStrategy) { delay.StartTimer(); } }
public void Play(IEnumerable<FileNode> content, IVideoPlayerController videoPlayer) { var statMusicFolder = _processor.Process(new GetFolderFromStringSettingQuery() { SettingName = Constants.PlayerStatMusicFolderSettingName }); var statVideoFolder = _processor.Process(new GetFolderFromStringSettingQuery() { SettingName = Constants.PlayerStatVideoFolderSettingName }); var statPictureFolder = _processor.Process(new GetFolderFromStringSettingQuery() { SettingName = Constants.PlayerStatPictureFolderSettingName }); // TODO : If folder is null then notify user var music = content.AsParallel().SingleOrDefault(x => statMusicFolder.Contains(x)); var video = content.AsParallel().SingleOrDefault(x => statVideoFolder.Contains(x)); // TODO : Fix if no Video exists var picture = content.AsParallel().SingleOrDefault(x => statPictureFolder.Contains(x)); if (video == null) { var pictureFolder = _processor.Process(new GetFolderFromStringSettingQuery() { SettingName = Constants.PlayerPictureFolderSettingName }); video = content.AsParallel().SingleOrDefault(x => pictureFolder.Contains(x)); } var res = new List<FileNode>() { music, video, picture }.Where(x => x != null); videoPlayer.Queue.SetQueue(res); Console.WriteLine("Using PlayerStatPlayStrategy"); videoPlayer.PlayQueue(); }
public void Play(IEnumerable<FileNode> content, IVideoPlayerController videoPlayer) { var list = new List<FileNode>(content); if (list.Count == 0) return; var file = list[0]; if (file.Type == FileType.Audio) { videoPlayer.Play(list[0]); } else { videoPlayer.Queue.SetQueue(new List<FileNode>() { file }); videoPlayer.PlayQueue(); } // TODO : Remove this print Console.WriteLine("Single File Play Strategy"); }
public FileNode PeekNext(IVideoPlayerController videoPlayer) { if (videoPlayer.Queue.Count == 0) return null; return videoPlayer.Queue.Peek(); }
public FileNode PeekNext(IVideoPlayerController videoPlayer) { return null; }
public void Play(IPlayStrategy strategy, IVideoPlayerController videoPlayer) { strategy.Play(new List<FileNode>() { File }, videoPlayer); // TODO : Remove this print Console.WriteLine("Playable File: {0}", Name); }
public PlayAutoPlayListCommand(IQueryProcessor processor, IVideoPlayerController controller) { _processor = processor; _controller = controller; }
public RunPlayableStrategyCommand(IVideoPlayerController controller) { this._controller = controller; }
public PlaysTimeline(IWidget widget, IVideoPlayerController player) : base(widget, player) { }
public FileNode PeekNext(IVideoPlayerController videoPlayer) { if (videoPlayer.Queue.IsEmpty()) return null; return videoPlayer.Queue.Peek(); }
public void Play(IEnumerable<FileNode> content, IVideoPlayerController videoPlayer) { videoPlayer.Queue.SetQueue(content); videoPlayer.PlayQueue(); }
public FileNode PeekNext(IVideoPlayerController videoPlayer) { if (_content == null) return null; if (_counter >= _content.Count) _counter = 0; return _content[_counter]; }
public void Play(IEnumerable<FileNode> content, IVideoPlayerController videoPlayer) { }
public AutoPlayListCommand(IVideoPlayerController controller) { _controller = controller; }