Пример #1
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 public ParseCommandLayout(IVariableFinder variableFinder) : base(variableFinder)
 {
 }
Пример #2
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 public ParseCommandSplit(IVariableFinder variableFinder) : base(variableFinder)
 {
 }
Пример #3
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 public ParseCommandFullscreen(IVariableFinder variableFinder) : base(variableFinder)
 {
 }
Пример #4
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 public ParseCommandRestart(IVariableFinder variableFinder) : base(variableFinder)
 {
 }
Пример #5
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 public ParseBindsym(IVariableFinder variableFinder, ICommandExecutor commandExecutor, ICommandHandler commandHandler)
 {
     this.variableFinder  = variableFinder;
     this.commandExecutor = commandExecutor;
     this.commandHandler  = commandHandler;
 }
Пример #6
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 public ParseCommandFocus(IVariableFinder variableFinder) : base(variableFinder)
 {
 }
Пример #7
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 public ParseCommandDebug(IVariableFinder variableFinder) : base(variableFinder)
 {
 }
Пример #8
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 public ParseInstructionBuilder(IVariableFinder variableFinder, ICommandExecutor commandExecutor, ICommandHandler commandHandler)
 {
     this.variableFinder  = variableFinder;
     this.commandExecutor = commandExecutor;
     this.commandHandler  = commandHandler;
 }
Пример #9
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 public ParseCommandExec(IVariableFinder variableFinder) : base(variableFinder)
 {
 }
Пример #10
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 public ParseCommand(IVariableFinder variableFinder)
 {
     this.variableFinder = variableFinder;
 }
Пример #11
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        public void SetGueValues(IVariableFinder rvf)
        {

            this.SuspendLayout();

            this.Width = rvf.GetValue<float>("Width");
            this.Height = rvf.GetValue<float>("Height");

            this.HeightUnits = rvf.GetValue<DimensionUnitType>("Height Units");
            this.WidthUnits = rvf.GetValue<DimensionUnitType>("Width Units");

            this.XOrigin = rvf.GetValue<HorizontalAlignment>("X Origin");
            this.YOrigin = rvf.GetValue<VerticalAlignment>("Y Origin");

            this.X = rvf.GetValue<float>("X");
            this.Y = rvf.GetValue<float>("Y");

            this.XUnits = UnitConverter.ConvertToGeneralUnit(rvf.GetValue<PositionUnitType>("X Units"));
            this.YUnits = UnitConverter.ConvertToGeneralUnit(rvf.GetValue<PositionUnitType>("Y Units"));

            this.TextureWidth = rvf.GetValue<int>("Texture Width");
            this.TextureHeight = rvf.GetValue<int>("Texture Height");
            this.TextureLeft = rvf.GetValue<int>("Texture Left");
            this.TextureTop = rvf.GetValue<int>("Texture Top");

            this.TextureWidthScale = rvf.GetValue<float>("Texture Width Scale");
            this.TextureHeightScale = rvf.GetValue<float>("Texture Height Scale");

            this.Wrap = rvf.GetValue<bool>("Wrap");

            this.TextureAddress = rvf.GetValue<TextureAddress>("Texture Address");

            this.ChildrenLayout = rvf.GetValue<ChildrenLayout>("Children Layout");
            this.WrapsChildren = rvf.GetValue<bool>("Wraps Children");
            this.ClipsChildren = rvf.GetValue<bool>("Clips Children");

            if (this.ElementSave != null)
            {
                foreach (var category in ElementSave.Categories)
                {
                    string valueOnThisState = rvf.GetValue<string>(category.Name + "State");

                    if (!string.IsNullOrEmpty(valueOnThisState))
                    {
                        this.ApplyState(valueOnThisState);
                    }
                }
            }

            this.ResumeLayout();
        }
Пример #12
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 public ParseCommandBuilder(IVariableFinder variableFinder)
 {
     this.VariableFinder = variableFinder;
 }
Пример #13
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 public ParseCommandMove(IVariableFinder variableFinder) : base(variableFinder)
 {
 }
Пример #14
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 public ParseCommandFloating(IVariableFinder variableFinder) : base(variableFinder)
 {
 }
Пример #15
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 public ParseCommandWorkspace(IVariableFinder variableFinder) : base(variableFinder)
 {
 }
Пример #16
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 public ParseCommandKill(IVariableFinder variableFinder) : base(variableFinder)
 {
 }