public void Run() { bool keepRunning = true; int menuChoice = 0; while (keepRunning == true) { menuChoice = io.GetOptions("1.) Readall\n2.) Create 3.) Exit", 1, 3); switch (menuChoice) { case 1: this.ListAllPokemon(); break; case 2: CreatePokemon(); break; case 3: keepRunning = false; break; default: break; } io.PrintMessagerClear("Please press Continue"); } //// Read ALL //ListAllPokemon(); //Console.ReadLine(); //Console.Clear(); //// Create //CreatePokemon(); //// Read By Id //ReadPokemonById(); ////Delete Pokemon //DeletePokemon(); }
public void Run() { bool keepRunning = true; int menuChoice = 0; while (keepRunning == true) { menuChoice = io.GetOptions("1.) Readall\n2.) Create \n3.) Buy Item \n4.) Exit", 1, 4); switch (menuChoice) { case 1: this.ListAllCharacters(); break; case 2: CreateCharacter(); break; case 3: ShopItem(); break; case 4: keepRunning = false; break; default: break; } io.PrintMessagerClear("Please press Continue"); } //// Read ALL //ListAllCharacters(); //Console.ReadLine(); //Console.Clear(); //// Create //CreateCharacter(); //// Read By Id //ReadCharacterById(); ////Delete Character //DeleteCharacter(); }