public bool Equals(IUnicodeTargetGraph other, bool relaxOriginatingState) { if (other == null) { return(false); } if (other.Count != this.Count) { return(false); } return(other.All(p => this.ContainsKey(p.Key) && this[p.Key].Equals(p.Value, relaxOriginatingState))); }
public bool Equals(IUnicodeTargetGraph other) { return(this.Equals(other, false)); }