public GameEventsProcessor( IUgsServiceBus serviceBus, IFlycowApiClientProvider flycowApiClientProvider, IModeSwitch modeSwitch) { _serviceBus = serviceBus; _flycowApiClientProvider = flycowApiClientProvider; _useRealUgs = modeSwitch.IsUsingRealUgs(); }
public WalletOperations(IRepository repository, IUgsServiceBus serviceBus) { _repository = repository; _serviceBus = serviceBus; }
public GameWalletOperations(IUgsServiceBus serviceBus, IRepository repository) { _repository = repository; _serviceBus = serviceBus; }
public GameIntegrationRepublishWorker(IUnityContainer container, IUgsServiceBus serviceBus) : base(container, serviceBus) { }