Пример #1
0
        private async Task AnimateTransition(RectTransform target, ITransition transition, bool isVisible)
        {
            if (transition == null)
            {
                target.gameObject.SetActive(isVisible);
            }
            else
            {
                if (isVisible && target.gameObject.activeSelf == false)
                {
                    target.gameObject.SetActive(true);
                }

                try
                {
                    transition.Prepare(target);

                    await transition.Animate(target);

                    transition.Cleanup(target);
                }
                catch (Exception e)
                {
                    Debug.LogError(e);
                }
            }
        }