Пример #1
0
 public EnemyState(IStateEnter enter, IStateExit exit, IStateUpdate update,
                   ITurnable turnable, ITitanShield titanShield)
     : base(enter, exit, update)
 {
     _turnable    = turnable;
     _titanShield = titanShield;
 }
Пример #2
0
 public EnemyState_Kill(IStateEnter enter, IStateExit exit, IStateUpdate update,
                        ITurnable turnable, ITitanShield titanShield)
     : base(enter, exit, update, turnable, titanShield)
 {
 }