Пример #1
0
 public void SetCallbacks(IThirdPersonActions instance)
 {
     if (m_Wrapper.m_ThirdPersonActionsCallbackInterface != null)
     {
         @Move.started   -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnMove;
         @Move.performed -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnMove;
         @Move.canceled  -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnMove;
         @Jump.started   -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnJump;
         @Jump.performed -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnJump;
         @Jump.canceled  -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnJump;
         @Fire.started   -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnFire;
         @Fire.performed -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnFire;
         @Fire.canceled  -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnFire;
     }
     m_Wrapper.m_ThirdPersonActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started   += instance.OnMove;
         @Move.performed += instance.OnMove;
         @Move.canceled  += instance.OnMove;
         @Jump.started   += instance.OnJump;
         @Jump.performed += instance.OnJump;
         @Jump.canceled  += instance.OnJump;
         @Fire.started   += instance.OnFire;
         @Fire.performed += instance.OnFire;
         @Fire.canceled  += instance.OnFire;
     }
 }
Пример #2
0
 public void SetCallbacks(IThirdPersonActions instance)
 {
     if (m_Wrapper.m_ThirdPersonActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnMovement;
         @Jump.started       -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnJump;
         @Jump.performed     -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnJump;
         @Jump.canceled      -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnJump;
         @Fire.started       -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnFire;
         @Fire.performed     -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnFire;
         @Fire.canceled      -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnFire;
         @Run.started        -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnRun;
         @Run.performed      -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnRun;
         @Run.canceled       -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnRun;
         @Look.started       -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnLook;
         @Look.performed     -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnLook;
         @Look.canceled      -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnLook;
         @Reload.started     -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnReload;
         @Reload.performed   -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnReload;
         @Reload.canceled    -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnReload;
         @Use.started        -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnUse;
         @Use.performed      -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnUse;
         @Use.canceled       -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnUse;
     }
     m_Wrapper.m_ThirdPersonActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
         @Jump.started       += instance.OnJump;
         @Jump.performed     += instance.OnJump;
         @Jump.canceled      += instance.OnJump;
         @Fire.started       += instance.OnFire;
         @Fire.performed     += instance.OnFire;
         @Fire.canceled      += instance.OnFire;
         @Run.started        += instance.OnRun;
         @Run.performed      += instance.OnRun;
         @Run.canceled       += instance.OnRun;
         @Look.started       += instance.OnLook;
         @Look.performed     += instance.OnLook;
         @Look.canceled      += instance.OnLook;
         @Reload.started     += instance.OnReload;
         @Reload.performed   += instance.OnReload;
         @Reload.canceled    += instance.OnReload;
         @Use.started        += instance.OnUse;
         @Use.performed      += instance.OnUse;
         @Use.canceled       += instance.OnUse;
     }
 }
 public void SetCallbacks(IThirdPersonActions instance)
 {
     if (m_Wrapper.m_ThirdPersonActionsCallbackInterface != null)
     {
         @Movement.started      -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnMovement;
         @Movement.performed    -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnMovement;
         @Movement.canceled     -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnMovement;
         @Jump.started          -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnJump;
         @Jump.performed        -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnJump;
         @Jump.canceled         -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnJump;
         @Fire.started          -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnFire;
         @Fire.performed        -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnFire;
         @Fire.canceled         -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnFire;
         @Run.started           -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnRun;
         @Run.performed         -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnRun;
         @Run.canceled          -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnRun;
         @Look.started          -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnLook;
         @Look.performed        -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnLook;
         @Look.canceled         -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnLook;
         @Reload.started        -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnReload;
         @Reload.performed      -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnReload;
         @Reload.canceled       -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnReload;
         @TakeDamage.started    -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnTakeDamage;
         @TakeDamage.performed  -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnTakeDamage;
         @TakeDamage.canceled   -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnTakeDamage;
         @GainHealth.started    -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnGainHealth;
         @GainHealth.performed  -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnGainHealth;
         @GainHealth.canceled   -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnGainHealth;
         @Pause.started         -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnPause;
         @Pause.performed       -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnPause;
         @Pause.canceled        -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnPause;
         @Action.started        -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnAction;
         @Action.performed      -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnAction;
         @Action.canceled       -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnAction;
         @WeaponSwap1.started   -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnWeaponSwap1;
         @WeaponSwap1.performed -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnWeaponSwap1;
         @WeaponSwap1.canceled  -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnWeaponSwap1;
         @WeaponSwap2.started   -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnWeaponSwap2;
         @WeaponSwap2.performed -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnWeaponSwap2;
         @WeaponSwap2.canceled  -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnWeaponSwap2;
         @OpenShop.started      -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnOpenShop;
         @OpenShop.performed    -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnOpenShop;
         @OpenShop.canceled     -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnOpenShop;
         @Increment.started     -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnIncrement;
         @Increment.performed   -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnIncrement;
         @Increment.canceled    -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnIncrement;
         @Decrement.started     -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnDecrement;
         @Decrement.performed   -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnDecrement;
         @Decrement.canceled    -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnDecrement;
         @Heal.started          -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnHeal;
         @Heal.performed        -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnHeal;
         @Heal.canceled         -= m_Wrapper.m_ThirdPersonActionsCallbackInterface.OnHeal;
     }
     m_Wrapper.m_ThirdPersonActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started      += instance.OnMovement;
         @Movement.performed    += instance.OnMovement;
         @Movement.canceled     += instance.OnMovement;
         @Jump.started          += instance.OnJump;
         @Jump.performed        += instance.OnJump;
         @Jump.canceled         += instance.OnJump;
         @Fire.started          += instance.OnFire;
         @Fire.performed        += instance.OnFire;
         @Fire.canceled         += instance.OnFire;
         @Run.started           += instance.OnRun;
         @Run.performed         += instance.OnRun;
         @Run.canceled          += instance.OnRun;
         @Look.started          += instance.OnLook;
         @Look.performed        += instance.OnLook;
         @Look.canceled         += instance.OnLook;
         @Reload.started        += instance.OnReload;
         @Reload.performed      += instance.OnReload;
         @Reload.canceled       += instance.OnReload;
         @TakeDamage.started    += instance.OnTakeDamage;
         @TakeDamage.performed  += instance.OnTakeDamage;
         @TakeDamage.canceled   += instance.OnTakeDamage;
         @GainHealth.started    += instance.OnGainHealth;
         @GainHealth.performed  += instance.OnGainHealth;
         @GainHealth.canceled   += instance.OnGainHealth;
         @Pause.started         += instance.OnPause;
         @Pause.performed       += instance.OnPause;
         @Pause.canceled        += instance.OnPause;
         @Action.started        += instance.OnAction;
         @Action.performed      += instance.OnAction;
         @Action.canceled       += instance.OnAction;
         @WeaponSwap1.started   += instance.OnWeaponSwap1;
         @WeaponSwap1.performed += instance.OnWeaponSwap1;
         @WeaponSwap1.canceled  += instance.OnWeaponSwap1;
         @WeaponSwap2.started   += instance.OnWeaponSwap2;
         @WeaponSwap2.performed += instance.OnWeaponSwap2;
         @WeaponSwap2.canceled  += instance.OnWeaponSwap2;
         @OpenShop.started      += instance.OnOpenShop;
         @OpenShop.performed    += instance.OnOpenShop;
         @OpenShop.canceled     += instance.OnOpenShop;
         @Increment.started     += instance.OnIncrement;
         @Increment.performed   += instance.OnIncrement;
         @Increment.canceled    += instance.OnIncrement;
         @Decrement.started     += instance.OnDecrement;
         @Decrement.performed   += instance.OnDecrement;
         @Decrement.canceled    += instance.OnDecrement;
         @Heal.started          += instance.OnHeal;
         @Heal.performed        += instance.OnHeal;
         @Heal.canceled         += instance.OnHeal;
     }
 }