Пример #1
0
        public bool CacheTexture(string key, Texture2D texture)
        {
            if (m_TextureCache == null)
            {
                if (!m_ImageCache.ContainsKey(key))
                {
                    var weakReference = new WeakReference(texture);
                    m_ImageCache.Add(key, weakReference);
                }
                else
                {
                    if (!m_ImageCache[key].IsAlive)
                    {
                        m_ImageCache[key].Target = texture;
                    }
                }

                if (m_ImageCache.Count > m_MaxCacheCount)
                {
                    Resources.UnloadUnusedAssets();
                }

                CheckExpiredAsset();
                return(true);
            }

            if (m_TextureCache.CacheTexture(key, texture))
            {
                return(true);
            }

            return(false);
        }
Пример #2
0
 public bool CacheTexture(string key, Texture2D texture)
 {
     if (m_TextureCache != null)
     {
         if (m_TextureCache.CacheTexture(key, texture))
         {
             return(true);
         }
     }
     return(false);
 }