Пример #1
0
 public static void StartTaskRestoration(ITaskCard card, int days)
 {
     if (card.State == TaskCardStates.Executed)
     {
         DayTimer dt = DayTimeSystem.CreateDayTimer(days);
         dt.AddTimerFinishedListener(card.Restore);
         dt.StartTimer();
     }
 }
Пример #2
0
 public static void StartTaskExecuting(ITaskCard card, int days)
 {
     if (card.State == TaskCardStates.Standalone)
     {
         DayTimer dt = DayTimeSystem.CreateDayTimer(days);
         card.State = TaskCardStates.Executing;
         dt.AddTimerFinishedListener(card.Execute);
         dt.StartTimer();
     }
 }
Пример #3
0
    public void AddTaskCard(GameObject card, ICard cardData)
    {
        ITaskCard         taskCard = cardData as ITaskCard;
        TaskCardFormatter cf       = card.GetComponent <TaskCardFormatter>();

        if (cf == null || taskCard == null)
        {
            return;
        }
        int price = ConverterController.Evaluation.GetTaskPrice(taskCard.Task.Data.BaseReward);

        cardsPrices[cardData] = price;
        cf.ActivateCardPricing(price);
    }
Пример #4
0
    public void AddTask(ICard card)
    {
        ITaskCard taskCard = card as ITaskCard;

        if (taskCard == null)
        {
            return;
        }
        GameObject        obj = cardPlace.AddCard(card);
        TaskCardFormatter cf  = obj.GetComponent <TaskCardFormatter>();

        if (cf != null)
        {
            int price = ConverterController.Evaluation.GetTaskPrice(taskCard.Task.Data.BaseReward);
            cardsPrices[card] = price;
            cf.ActivateCardPricing(price);
        }
    }
Пример #5
0
    private void OnTaskCardAdded(MonitoredStorage storage, GameObject card, ICard cardData)
    {
        ITaskCard         taskCard = cardData as ITaskCard;
        TaskCardFormatter cf       = card.GetComponent <TaskCardFormatter>();

        if (cf == null || taskCard == null)
        {
            return;
        }
        int time = storage.Days;

        cf.ActivateCardRemainTime(time);
        DayTimer dt = DayTimeSystem.CreateDayTimer(time);

        dt.AddNewDayListener(cf.UpdateCardRemainTime);
        dt.AddTimerFinishedListener(cf.DeactivateCardRemainTime);
        dt.AddTimerFinishedListener(() => storage.Storage.RemoveCard(cardData));
        dt.AddTimerFinishedListener(() => storage.OnExpired.Invoke(taskCard));
        storage.Timers[cardData] = dt;
        dt.StartTimer();
    }
Пример #6
0
    public void ActivateTaskProcessing(ITaskCard cardData, Department dep)
    {
        _processData            = new TaskProcessData();
        _processData.task       = cardData;
        _processData.department = dep;
        _departmentParameter    = dep.Designation;

        window.Reset();
        window.OnCardSelection += UpdateSelectedSum;
        window.SetProcessData(dep.DepBaseData.fullName, dep.Designation.value,
                              cardData.Task.Data.Name, cardData.Task.Data.Description,
                              cardData.Task.GetNeed());

        Dictionary <CardType, List <ICard> > winRes = new Dictionary <CardType, List <ICard> >();

        foreach (CardType type in window.GetResourcesTypes())
        {
            winRes[type] = dep.GetAvailableResourcesCardsByType(type);
        }
        window.SetResources(winRes);

        window.Active = true;
        ToShowWindow.RaiseEvent(window);
    }
    public void ProcessTaskPenalty(ITaskCard task)
    {
        int penalty = ConverterController.Evaluation.GetTaskExpiringPenalty(task.Task.Data.BaseReward);

        _changePointsChannel.RaiseEvent(-1 * penalty);
    }