public void setTanks(ITankManager allie, ITankManager ennemy) { //Debug.Log ("123"); //Debug.Log (allie.m_Instance.GetComponent<Rigidbody>()); //Debug.Log (ennemy.m_Instance.GetComponent<Rigidbody>()); m_IATank.setTanks(allie.m_Instance.GetComponent <Rigidbody>(), ennemy.m_Instance.GetComponent <Rigidbody>()); }
public void SetTank(ITankManager m_TankManager, ITankManager m_ennemy) { m_Logger.SetTank(m_TankManager, m_ennemy); }
override public void setTank(ITankManager tankManager, ITankManager ennemy) { m_Allie = tankManager.m_Instance.GetComponent <Rigidbody>(); m_Ennemy = ennemy.m_Instance.GetComponent <Rigidbody>(); }
public void setTanks(ITankManager allie, ITankManager ennemy) { m_TankIA.setTanks(allie, ennemy); }