Пример #1
0
        /// <summary>
        /// Serializes all the tags in the given index. This serialization preserves the id's of each tag collection.
        /// </summary>
        /// <param name="stream">The target stream.</param>
        /// <param name="tagsIndex">The tags index to serialize.</param>
        public static void Serialize(Stream stream, ITagsIndex tagsIndex)
        {
            int begin = (int)stream.Position;

            // build a string index.
            ObjectTable <string> stringTable = new ObjectTable <string>(false);

            // convert tag collections to simpler objects.
            List <KeyValuePair <uint, List <KeyValuePair <uint, uint> > > > tagsIndexList = new List <KeyValuePair <uint, List <KeyValuePair <uint, uint> > > >();

            for (uint tagId = 0; tagId < tagsIndex.Max; tagId++)
            {
                TagsCollection tagsCollection = tagsIndex.Get(tagId);
                if (tagsCollection != null)
                { // convert the tags collection to a list and add to the tag index.
                    List <KeyValuePair <uint, uint> > tagsList = new List <KeyValuePair <uint, uint> >();
                    foreach (Tag tag in tagsCollection)
                    {
                        uint keyId   = stringTable.Add(tag.Key);
                        uint valueId = stringTable.Add(tag.Value);

                        tagsList.Add(new KeyValuePair <uint, uint>(
                                         keyId, valueId));
                    }
                    tagsIndexList.Add(new KeyValuePair <uint, List <KeyValuePair <uint, uint> > >(tagId, tagsList));
                }
            }

            // do the serialization.
            TagIndexSerializer.Serialize(begin, stream, tagsIndexList, stringTable);

            // clear everything.
            tagsIndexList.Clear();
        }
Пример #2
0
 /// <summary>
 /// Verifies the content of the given tags index agains the expected content list.
 /// </summary>
 /// <param name="tagsCollectionIndex"></param>
 /// <param name="expectedContent"></param>
 private void TestTagIndexContent(ITagsIndex tagsCollectionIndex, List <KeyValuePair <uint, TagsCollectionBase> > expectedContent)
 {
     // check the index.
     foreach (var pair in expectedContent)
     {
         var indexTags = tagsCollectionIndex.Get(pair.Key);
         Assert.AreEqual(pair.Value.Count, indexTags.Count);
         foreach (var tag in pair.Value)
         {
             Assert.IsTrue(indexTags.ContainsKeyValue(tag.Key, tag.Value));
         }
         foreach (var tag in indexTags)
         {
             Assert.IsTrue(pair.Value.ContainsKeyValue(tag.Key, tag.Value));
         }
     }
 }
Пример #3
0
        /// <summary>
        /// Tests the given tags collection index.
        /// </summary>
        /// <param name="tagsCollectionIndex"></param>
        protected void TestTagIndex(ITagsIndex tagsCollectionIndex)
        {
            // set the seed manually.
            OsmSharp.Math.Random.StaticRandomGenerator.Set(116542346);

            var addedTags = new List <KeyValuePair <uint, TagsCollectionBase> >();

            for (int i = 0; i < 100; i++)
            {
                var tagsCollection    = new TagsCollection();
                var tagCollectionSize = OsmSharp.Math.Random.StaticRandomGenerator.Get().Generate(3) + 1;
                for (int idx = 0; idx < tagCollectionSize; idx++)
                {
                    var tagValue = OsmSharp.Math.Random.StaticRandomGenerator.Get().Generate(3);
                    tagsCollection.Add(
                        string.Format("key_{0}", tagValue),
                        string.Format("value_{0}", tagValue));
                }
                var addCount = OsmSharp.Math.Random.StaticRandomGenerator.Get().Generate(2) + 1;
                for (int idx = 0; idx < addCount; idx++)
                {
                    var tagsId = tagsCollectionIndex.Add(tagsCollection);
                    addedTags.Add(new KeyValuePair <uint, TagsCollectionBase>(tagsId, tagsCollection));

                    var indexTags = tagsCollectionIndex.Get(tagsId);
                    Assert.AreEqual(tagsCollection.Count, indexTags.Count);
                    foreach (var tag in tagsCollection)
                    {
                        Assert.IsTrue(indexTags.ContainsKeyValue(tag.Key, tag.Value));
                    }
                }
            }

            // test complete content.
            this.TestTagIndexContent(tagsCollectionIndex, addedTags);
        }
Пример #4
0
        /// <summary>
        /// Searches the data for a point on an edge closest to the given coordinate.
        /// </summary>
        /// <param name="graph"></param>
        /// <param name="vehicle"></param>
        /// <param name="coordinate"></param>
        /// <param name="delta"></param>
        /// <param name="matcher"></param>
        /// <param name="pointTags"></param>
        /// <param name="interpreter"></param>
        public SearchClosestResult SearchClosest(IBasicRouterDataSource <TEdgeData> graph, IRoutingInterpreter interpreter, Vehicle vehicle,
                                                 GeoCoordinate coordinate, float delta, IEdgeMatcher matcher, TagsCollection pointTags)
        {
            double searchBoxSize = delta;
            // create the search box.
            var searchBox = new GeoCoordinateBox(new GeoCoordinate(
                                                     coordinate.Latitude - searchBoxSize, coordinate.Longitude - searchBoxSize),
                                                 new GeoCoordinate(
                                                     coordinate.Latitude + searchBoxSize, coordinate.Longitude + searchBoxSize));

            // get the arcs from the data source.
            KeyValuePair <uint, KeyValuePair <uint, TEdgeData> >[] arcs = graph.GetArcs(searchBox);

            // loop over all.
            var closestWithMatch    = new SearchClosestResult(double.MaxValue, 0);
            var closestWithoutMatch = new SearchClosestResult(double.MaxValue, 0);

            foreach (KeyValuePair <uint, KeyValuePair <uint, TEdgeData> > arc in arcs)
            {
                TagsCollection arcTags        = _tagsIndex.Get(arc.Value.Value.Tags);
                bool           canBeTraversed = vehicle.CanTraverse(arcTags);
                if (canBeTraversed)
                { // the edge can be traversed.
                    // test the two points.
                    float  fromLatitude, fromLongitude;
                    float  toLatitude, toLongitude;
                    double distance;
                    if (graph.GetVertex(arc.Key, out fromLatitude, out fromLongitude) &&
                        graph.GetVertex(arc.Value.Key, out toLatitude, out toLongitude))
                    { // return the vertex.
                        var fromCoordinates = new GeoCoordinate(fromLatitude, fromLongitude);
                        distance = coordinate.Distance(fromCoordinates);

                        if (distance < 0.00001)
                        { // the distance is smaller than the tolerance value.
                            closestWithoutMatch = new SearchClosestResult(
                                distance, arc.Key);
                            if (matcher == null ||
                                (pointTags == null || pointTags.Count == 0) ||
                                matcher.MatchWithEdge(vehicle, pointTags, arcTags))
                            {
                                closestWithMatch = new SearchClosestResult(
                                    distance, arc.Key);
                                break;
                            }
                        }

                        if (distance < closestWithoutMatch.Distance)
                        { // the distance is smaller for the without match.
                            closestWithoutMatch = new SearchClosestResult(
                                distance, arc.Key);
                        }
                        if (distance < closestWithMatch.Distance)
                        { // the distance is smaller for the with match.
                            if (matcher == null ||
                                (pointTags == null || pointTags.Count == 0) ||
                                matcher.MatchWithEdge(vehicle, pointTags, _tagsIndex.Get(arc.Value.Value.Tags)))
                            {
                                closestWithMatch = new SearchClosestResult(
                                    distance, arc.Key);
                            }
                        }
                        var toCoordinates = new GeoCoordinate(toLatitude, toLongitude);
                        distance = coordinate.Distance(toCoordinates);

                        if (distance < closestWithoutMatch.Distance)
                        { // the distance is smaller for the without match.
                            closestWithoutMatch = new SearchClosestResult(
                                distance, arc.Value.Key);
                        }
                        if (distance < closestWithMatch.Distance)
                        { // the distance is smaller for the with match.
                            if (matcher == null ||
                                (pointTags == null || pointTags.Count == 0) ||
                                matcher.MatchWithEdge(vehicle, pointTags, arcTags))
                            {
                                closestWithMatch = new SearchClosestResult(
                                    distance, arc.Value.Key);
                            }
                        }

                        // create a line.
                        double distanceTotal = fromCoordinates.Distance(toCoordinates);
                        if (distanceTotal > 0)
                        { // the from/to are not the same location.
                            var line = new GeoCoordinateLine(fromCoordinates, toCoordinates, true, true);
                            distance = line.Distance(coordinate);

                            if (distance < closestWithoutMatch.Distance)
                            { // the distance is smaller.
                                PointF2D projectedPoint =
                                    line.ProjectOn(coordinate);

                                // calculate the position.
                                if (projectedPoint != null)
                                { // calculate the distance
                                    double distancePoint = fromCoordinates.Distance(projectedPoint);
                                    double position      = distancePoint / distanceTotal;

                                    closestWithoutMatch = new SearchClosestResult(
                                        distance, arc.Key, arc.Value.Key, position);
                                }
                            }
                            if (distance < closestWithMatch.Distance)
                            {
                                PointF2D projectedPoint =
                                    line.ProjectOn(coordinate);

                                // calculate the position.
                                if (projectedPoint != null)
                                { // calculate the distance
                                    double distancePoint = fromCoordinates.Distance(projectedPoint);
                                    double position      = distancePoint / distanceTotal;

                                    if (matcher == null ||
                                        (pointTags == null || pointTags.Count == 0) ||
                                        matcher.MatchWithEdge(vehicle, pointTags, arcTags))
                                    {
                                        closestWithMatch = new SearchClosestResult(
                                            distance, arc.Key, arc.Value.Key, position);
                                    }
                                }
                            }
                        }
                    }
                }
            }

            // return the best result.
            if (closestWithMatch.Distance < double.MaxValue)
            {
                return(closestWithMatch);
            }
            return(closestWithoutMatch);
        }
 /// <summary>
 /// Verifies the content of the given tags index agains the expected content list.
 /// </summary>
 /// <param name="tagsCollectionIndex"></param>
 /// <param name="expectedContent"></param>
 private void TestTagIndexContent(ITagsIndex tagsCollectionIndex, List<KeyValuePair<uint, TagsCollectionBase>> expectedContent)
 {
     // check the index.
     foreach (var pair in expectedContent)
     {
         var indexTags = tagsCollectionIndex.Get(pair.Key);
         Assert.AreEqual(pair.Value.Count, indexTags.Count);
         foreach (var tag in pair.Value)
         {
             Assert.IsTrue(indexTags.ContainsKeyValue(tag.Key, tag.Value));
         }
         foreach (var tag in indexTags)
         {
             Assert.IsTrue(pair.Value.ContainsKeyValue(tag.Key, tag.Value));
         }
     }
 }
        /// <summary>
        /// Tests the given tags collection index.
        /// </summary>
        /// <param name="tagsCollectionIndex"></param>
        protected void TestTagIndex(ITagsIndex tagsCollectionIndex)
        {
            // set the seed manually.
            OsmSharp.Math.Random.StaticRandomGenerator.Set(116542346);

            var addedTags = new List<KeyValuePair<uint, TagsCollectionBase>>();
            for (int i = 0; i < 100; i++)
            {
                var tagsCollection = new TagsCollection();
                var tagCollectionSize = OsmSharp.Math.Random.StaticRandomGenerator.Get().Generate(3) + 1;
                for (int idx = 0; idx < tagCollectionSize; idx++)
                {
                    var tagValue = OsmSharp.Math.Random.StaticRandomGenerator.Get().Generate(3);
                    tagsCollection.Add(
                        string.Format("key_{0}", tagValue),
                        string.Format("value_{0}", tagValue));
                }
                var addCount = OsmSharp.Math.Random.StaticRandomGenerator.Get().Generate(2) + 1;
                for (int idx = 0; idx < addCount; idx++)
                {
                    var tagsId = tagsCollectionIndex.Add(tagsCollection);
                    addedTags.Add(new KeyValuePair<uint, TagsCollectionBase>(tagsId, tagsCollection));

                    var indexTags = tagsCollectionIndex.Get(tagsId);
                    Assert.AreEqual(tagsCollection.Count, indexTags.Count);
                    foreach (var tag in tagsCollection)
                    {
                        Assert.IsTrue(indexTags.ContainsKeyValue(tag.Key, tag.Value));
                    }
                }
            }

            // test complete content.
            this.TestTagIndexContent(tagsCollectionIndex, addedTags);
        }
Пример #7
0
        /// <summary>
        /// Serializes all the tags in the given index. This serialization preserves the id's of each tag collection.
        /// </summary>
        /// <param name="stream">The target stream.</param>
        /// <param name="tagsIndex">The tags index to serialize.</param>
        public static void Serialize(Stream stream, ITagsIndex tagsIndex)
        {
            int begin = (int)stream.Position;

            // build a string index.
            ObjectTable<string> stringTable = new ObjectTable<string>(false);

            // convert tag collections to simpler objects.
            List<KeyValuePair<uint, List<KeyValuePair<uint, uint>>>> tagsIndexList = new List<KeyValuePair<uint,List<KeyValuePair<uint,uint>>>>();
            for (uint tagId = 0; tagId < tagsIndex.Max; tagId++)
            {
                TagsCollection tagsCollection = tagsIndex.Get(tagId);
                if (tagsCollection != null)
                { // convert the tags collection to a list and add to the tag index.
                    List<KeyValuePair<uint, uint>> tagsList = new List<KeyValuePair<uint, uint>>();
                    foreach (Tag tag in tagsCollection)
                    {
                        uint keyId = stringTable.Add(tag.Key);
                        uint valueId = stringTable.Add(tag.Value);

                        tagsList.Add(new KeyValuePair<uint, uint>(
                            keyId, valueId));
                    }
                    tagsIndexList.Add(new KeyValuePair<uint, List<KeyValuePair<uint, uint>>>(tagId, tagsList));
                }
            }

            // do the serialization.
            TagIndexSerializer.Serialize(begin, stream, tagsIndexList, stringTable);

            // clear everything.
            tagsIndexList.Clear();
        }