public FaultingSyncClientHandlerFactory(ISyncCommandDispatcher dispatcher, int faultInterval) { _dispatcher = dispatcher; _requestsTilFault = _faultInterval = faultInterval; }
public FaultingSyncClientHandler(Guid clientId, Socket socket, ISyncCommandDispatcher dispatcher, IClacksInstrumentation instrumentation, Action<IClientHandler> removeCallback, Func<bool> checkForFault) : base(clientId, socket, dispatcher, instrumentation, removeCallback) { _checkForFault = checkForFault; }
public FaultingSyncClientHandlerFactory(ISyncCommandDispatcher dispatcher) { _dispatcher = dispatcher; }
public SyncClientHandlerFactory(ISyncCommandDispatcher dispatcher) { _dispatcher = dispatcher; }
public SyncClientHandler(Guid clientId, Socket socket, ISyncCommandDispatcher dispatcher, IClacksInstrumentation instrumentation, Action<IClientHandler> removeCallback) : base(clientId, socket, instrumentation, removeCallback) { _dispatcher = dispatcher; }
public SyncClientHandler(Socket socket, ISyncCommandDispatcher dispatcher, Action <IClientHandler> removeCallback) : base(socket, removeCallback) { _dispatcher = dispatcher; _stream = new NetworkStream(socket); }
public SyncClientHandler(Socket socket, ISyncCommandDispatcher dispatcher, Action<IClientHandler> removeCallback) : base(socket, removeCallback) { _dispatcher = dispatcher; _stream = new NetworkStream(socket); }