public void Dispose() { if (_client != null) { _client.Dispose(); _client = null; } Environment.Exit(0); }
public CharStatsService( IStealthClient client, IGameObjectService gameObjectService, IObjectSearchService objectSearchService, IMoveItemService moveItemService) : base(client) { _gameObjectService = gameObjectService; _objectSearchService = objectSearchService; _moveItemService = moveItemService; }
public LayerService( IStealthClient client, ICharStatsService charStatsService, IMoveItemService moveItemService, IObjectSearchService objectSearchService) : base(client) { _charStatsService = charStatsService; _objectSearchService = objectSearchService; _moveItemService = moveItemService; }
public Stealth(IServiceProvider serviceProvider) { _serviceProvider = serviceProvider; _isStopped = false; Trace.WriteLine("Create Stealth client", "Stealth.Main"); _client = serviceProvider.GetRequiredService <IStealthClient>(); _client.StartStopRecieve += _client_StartStopRecieve; _client.TerminateRecieve += _client_TerminateRecieve; _client.Connect(); CheckSupportedVersion(); }
public ObjectSearchService(IStealthClient client) : base(client) { }
public PartyService(IStealthClient client) : base(client) { }
public GumpService(IStealthClient client) : base(client) { }
public SystemService(IStealthClient client) : base(client) { }
public AttackService(IStealthClient client, ICharStatsService charStatsService, IGameObjectService gameObjectService) : base(client) { _charStatsService = charStatsService; _gameObjectService = gameObjectService; }
public ViberService(IStealthClient client, IEventSystemService eventSystemService) : base(client, eventSystemService) { }
public GlobalService(IStealthClient client) : base(client) { }
public EventSystemService(IStealthClient client) : base(client) { client.ServerEventRecieve += cln_ServerEventRecieve; }
public ContextMenuService(IStealthClient client) : base(client) { }
public MenuService(IStealthClient client) : base(client) { }
public BaseService(IStealthClient client) { _client = client; }
//private Task _monitor; //private CancellationTokenSource _cancel = new CancellationTokenSource(); //private event EventHandler<string> _onNewLine; //public event EventHandler<string> OnNewLine //{ // add // { // if (_onNewLine == null) // { // _monitor = Monitor(_cancel.Token); // } // _onNewLine += value; // } // remove // { // _onNewLine -= value; // if (_onNewLine == null) // { // _cancel.Cancel(); // _monitor.Wait(); // } // } //} public JournalService(IStealthClient client) : base(client) { }
public GestureService(IStealthClient client) : base(client) { }
public GameObjectService(IStealthClient client) : base(client) { }
public MoveService(IStealthClient client) : base(client) { }
public MarketService(IStealthClient client) : base(client) { }
public BaseMessanger(IStealthClient client, IEventSystemService eventSystemService) : base(client) { eventSystemService.MessangerIncomingText += EventService_MessangerIncomingText; }
public TelegramService(IStealthClient client, IEventSystemService eventSystemService) : base(client, eventSystemService) { }
public TargetService(IStealthClient client) : base(client) { }
public InfoWindowService(IStealthClient client) : base(client) { }
public TileService(IStealthClient client) : base(client) { }
public ConnectionService(IStealthClient client) : base(client) { }
public SkillSpellService(IStealthClient client, ITargetService targetService) : base(client) { _targetService = targetService; }
public ClientService(IStealthClient client) : base(client) { }
public ReagentService(IStealthClient client, IObjectSearchService objectSearchService) : base(client) { _objectSearchService = objectSearchService; }