public LoadCellPrefab(ISpriteCache spriteCache, ICellInformationLoader cellInformationLoader) { _spriteCache = spriteCache; _cellInformationLoader = cellInformationLoader; }
public CircleLoader(ISpriteCache spriteCache) { _spriteCache = spriteCache; }
public LineLoader(ISpriteCache spriteCache) { _spriteCache = spriteCache; }