private void Awake() { shipEntity = GetComponent <ISpaceShipEntity>(); spaceShipMovement = GetComponent <ISpaceShipMovement>(); }
private void Awake() { InitDependencies(); shipEntity = GetComponent <ISpaceShipEntity>(); }
private void Awake() { shipEntity = GetComponent <ISpaceShipEntity>(); spaceShipMovement = GetComponent <ISpaceShipMovement>(); }
private void Awake() { InitDependencies(); shipEntity = GetComponent <ISpaceShipEntity>(); }