private void ButtonGenerateGB_Click(object sender, EventArgs e) { var config = GetConfiguration(); //config.NumberOfGrains = (int)subSgrains.Value; _currentSimullation.AddBoundariesForGrains(config); RenderStep(); GB.Text = _currentSimullation.GetGBPercent().ToString(); }
private void buttonGenerateGB_Click(object sender, EventArgs e) { var config = GetConfiguration(); _currentSimullation.AddBoundariesForGrains(config); RenderStep(); labelGBPer.Text = _currentSimullation.GetGBPercent().ToString(); }