public async Task Process(INetworkMessage message, GameNetworkContext context)
 {
     if (await context.FaultyState(GameState.Online))
     {
         return;
     }
     if (message is ShopPageRequest shopRequest)
     {
         const int pageSize = 6;
         await context.SendAsync(new ShopPageResponse()
         {
             Items = _shopItemDataStore.Search(shopRequest.Category, shopRequest.Part, shopRequest.Hero)
                     .Skip((shopRequest.Page - 1) * pageSize)
                     .Take(pageSize)
                     .ToList()
         });
     }
 }
Пример #2
0
        public async Task Process(INetworkMessage message, GameNetworkContext context)
        {
            if (await context.FaultyState(GameState.Online))
            {
                return;
            }
            if (message is ShopItemCountRequest shopRequest)
            {
                IEnumerable <ShopItem> list = _shopItemDataStore.Search(shopRequest.Category, shopRequest.Part, shopRequest.Hero);

                await context.SendAsync(new ShopItemCountResponse()
                {
                    Category = shopRequest.Category,
                    Part     = shopRequest.Part,
                    Hero     = shopRequest.Hero,
                    Pages    = list.Count()
                });
            }
        }