public ConstArg( IShootingManagerAdaptor adaptor, int drawProcessOrder, AnimationCurve drawStrengthCurve, float globalMinDrawStrength, float globalMaxDrawStrength, float globalMinArrowAttack, float globalMaxArrowAttack, float globalMinFlightSpeed, float globalMaxFlightSpeed, float flightTime ) : base( adaptor ) { thisDrawProcessOrder = drawProcessOrder; thisDrawStrengthCurve = drawStrengthCurve; thisGlobalMinDrawStrength = globalMinDrawStrength; thisGlobalMaxDrawStrength = globalMaxDrawStrength; thisGlobalMinArrowAttack = globalMinArrowAttack; thisGlobalMaxArrowAttack = globalMaxArrowAttack; thisGlobalMinFlightSpeed = globalMinFlightSpeed; thisGlobalMaxFlightSpeed = globalMaxFlightSpeed; thisFlightTime = flightTime; }
public void SetShootingManagerAdaptor(IShootingManagerAdaptor adaptor) { thisShootingManagerAdaptor = adaptor; }