Пример #1
0
        protected virtual void CreateBall()
        {
            var ballPrefab = GetBallPrefab();

            _ballGO = Instantiate(ballPrefab, ballStartPosition.position, Quaternion.identity);
            _ball   = _ballGO.GetComponent <Ball.Ball>();
            var randomService = new RandomUnityService();

            _ball.ballMovement   = new BallMovement(_ball.speed, randomService, ballData.minSpeed, ballData.maxSpeed);
            _ball.ballAppearance = new BallAppearance(_ball.GetComponentInChildren <SpriteRenderer>(),
                                                      randomService,
                                                      _ball.transform,
                                                      ballData.minSize,
                                                      ballData.maxSize,
                                                      _settingsProvider.GetBallColor());
        }