public GameHub( ILogger <GameHub> logger, IUsersState usersState, IActiveUserState activeUserState, IEnumerable <UserModel> users, ICheckableField checkableField, ISettableField settableField, IAnalysis analysis, IFieldElements fieldElements) { m_logger = logger; m_usersState = usersState; m_activeUserState = activeUserState; m_users = users; m_checkableField = checkableField; m_settableField = settableField; m_analysis = analysis; m_fieldElements = fieldElements; }