Пример #1
0
        private void Awake()
        {
            instance = this;

            name = "[Service Engine]";
            transform.Find("Audio Player").hideFlags = HideFlags.HideInHierarchy;

            DontDestroyOnLoad(gameObject);
        }
 public DefaultServiceEngineBuilder(IServiceEngine serviceEngine, ILogger <DefaultServiceEngineBuilder> logger)
 {
     _serviceEngine = serviceEngine as VirtualPathProviderServiceEngine;
     _logger        = logger;
 }
Пример #3
0
 public DefaultServiceEngineBuilder(IServiceEngine serviceEngine)
 {
     _serviceEngine = serviceEngine as VirtualPathProviderServiceEngine;
 }
Пример #4
0
 public static IServiceEngine Init(IServiceEngine _engine)
 {
     engine = _engine;
     return(engine);
 }
Пример #5
0
 private void OnEnable()
 {
     engine = ServiceEngine.Instance;
     engine.RegisterManager(this);
 }