public void pickUp(int gameId)
        {
            Game g = listOfGames.ElementAt(gameId - 1);

            g.PickedUp = true;
            g.Players[g.HitsIndex].CardsInHand += g.NrOfCardsOnTable;
            g.NrOfCardsOnTable = 0;
            setNextMoveAndHitId(gameId);

            for (int i = 0; i < g.Count; i++)
            {
                Subscriber       s  = getSubscriberById(g.Players[i].Id);
                IServiceCallback cb = s.callback;
                cb.OnPickUp(gameId, g.Players[g.HitsIndex].Id);
            }
            if (!isGameOver(gameId))
            {
                for (int i = 0; i < g.Count; i++)
                {
                    Subscriber       s  = getSubscriberById(g.Players[i].Id);
                    IServiceCallback cb = s.callback;
                    cb.OnRoundOver(gameId, g.Players[g.MovesIndex].Id, g.Players[g.HitsIndex].Id);
                }
            }
            else
            {
                for (int i = 0; i < g.Count; i++)
                {
                    Subscriber       s  = getSubscriberById(g.Players[i].Id);
                    IServiceCallback cb = s.callback;
                    cb.OnGameOver(gameId, g.Players[g.HitsIndex].Id);
                }
            }
        }