public override void Dispose() { base.Dispose(); if (this.serversListProvider != null) { this.serversListProvider.Updated -= this.ListUpdatedHandler; this.serversListProvider = null; } }
public MultiplayerMenuServersController( IServersListProvider serversListProvider, ServerViewModelsProvider serverViewModelsProvider) : base(serverViewModelsProvider) { this.CommandEdit = new ActionCommandWithParameter( server => this.ExecuteCommandEdit((ViewModelServerInfo)server)); this.CommandRemove = new ActionCommandWithParameter( server => this.ExecuteCommandRemove((ViewModelServerInfo)server)); this.serversListProvider = serversListProvider; this.serversListProvider.Updated += this.ListUpdatedHandler; }