/// <summary> /// Stp server /// </summary> public virtual void StopServer() { IsRunning = false; socket.Stop(); OnServerStoppedEvent?.Invoke(); OnStoppedServer(); }
public void Stop() { _calcBegin = false; _serverSokcet.Stop(); }
public void Stop() { _server.Stop(); }
public void Stop() { _serverSokcet.Stop(); }
public void Stop() { _udpServer.Stop(); }
internal void Stop() { _server.Stop(); }
public virtual void StopServer() { IsRunning = false; Socket.Stop(); }
public void Stop() { _socket.Stop(); Stopped?.Invoke(); }
public virtual void StopServer() { _serverSocket.Stop(); _events.Clear(); }