public void Save(ISerializerStream stream) { File.WriteAllBytes(Filename, stream.Save()); }
public void Save(ISerializerStream stream) { Result = Encoding.UTF8.GetString(stream.Save()); }
public void Save(ISerializerStream stream) { var streamSave = stream.Save(); Result = Encoding.UTF8.GetString(streamSave, 0, streamSave.Length); }
public void Save(ISerializerStream stream) { File.WriteAllText(AssetPath, Encoding.UTF8.GetString(stream.Save())); AssetDatabase.Refresh(); }
public void Save(ISerializerStream stream) { var streamSave = stream.Save(); Result = Encoding.UTF8.GetString(streamSave,0,streamSave.Length); }
public void Save(ISerializerStream stream) { File.WriteAllBytes(Filename, stream.Save()); }
public void Save(ISerializerStream stream) { Result = Encoding.UTF8.GetString(stream.Save()); }
public void Save(ISerializerStream stream) { File.WriteAllText(AssetPath, Encoding.UTF8.GetString(stream.Save())); AssetDatabase.Refresh(); }