public UpdateCommand(IInstallService installService, ISelfUpdateService selfUpdate) { Ensure.NotNull(installService, "service"); Ensure.NotNull(selfUpdate, "selfUpdate"); this.install = installService; this.selfUpdate = selfUpdate; }
public UpdateSplashScreenViewModel(ISelfUpdateService selfUpdateService) { _selfUpdateService = selfUpdateService; _selfUpdateService.UpdateStatusChanged += UpdateStatusChanged; Messenger.Default.Register <PerformUpdateMessage>(this, PerformUpdateMessageReceived); }
public SelfUpdateCommand(ApplicationInformation applicationInformation, ISelfUpdateService selfUpdateService, _Assembly targetAssembly) { if (applicationInformation == null) { throw new ArgumentNullException("applicationInformation"); } if (selfUpdateService == null) { throw new ArgumentNullException("selfUpdateService"); } if (targetAssembly == null) { throw new ArgumentNullException("targetAssembly"); } this.applicationInformation = applicationInformation; this.selfUpdateService = selfUpdateService; this.targetAssembly = targetAssembly; this.Attributes = new CommandAttributes { CommandName = CommandName, AlternativeCommandNames = this.alternativeCommandNames, RequiredArguments = new string[] { }, PositionalArguments = new string[] { }, Description = string.Format(Resources.SelfUpdateCommand.CommandDescriptionTextTemplate, this.applicationInformation.NameOfExecutable), Usage = string.Format("{0}", CommandName), Examples = new Dictionary<string, string> { { string.Format("{0}", CommandName), Resources.SelfUpdateCommand.CommandExampleDescription1 } }, ArgumentDescriptions = new Dictionary<string, string>() }; this.Arguments = new Dictionary<string, string>(); }
public UpdatesViewModel(IPackageSourceSelector packageSource, IInstallService installService, ISearchService searchService, SelfPackageConfiguration selfPackageConfiguration, ISelfUpdateService selfUpdate, IComparer <IPackageIdentity> packageVersionComparer) { Ensure.NotNull(installService, "service"); Ensure.NotNull(searchService, "searchService"); Packages = new ObservableCollection <PackageUpdateViewModel>(); Refresh = new RefreshUpdatesCommand(this, packageSource, installService, searchService, selfPackageConfiguration, packageVersionComparer); Update = new UpdateCommand(installService, selfUpdate); UpdateAll = new UpdateAllCommand(this); }
public MainViewModel(IPackageSourceCollection sources, ISearchService search, IInstallService install, SelfPackageConfiguration selfPackageConfiguration, ISelfUpdateService selfUpdate, IComparer <IPackageIdentity> packageVersionComparer) { SourceSelector = new PackageSourceSelectorViewModel(sources); Browser = new BrowserViewModel(SourceSelector, search, install); Installed = new InstalledViewModel(SourceSelector, install, selfPackageConfiguration); Updates = new UpdatesViewModel(SourceSelector, install, search, selfPackageConfiguration, selfUpdate, packageVersionComparer); Cancel = new CancelCommand( Browser.Search, Browser.Install, Installed.Uninstall, Installed.UninstallAll, Installed.Reinstall, Installed.Refresh, Updates.Update, Updates.UpdateAll, Updates.Refresh ); Cancel.CanExecuteChanged += OnCancelCanExecuteChanged; Installed.Uninstall.Completed += OnInstalledChanged; Updates.Update.Completed += OnInstalledChanged; }
public MainViewModel( ILogger logger, ISettingsProvider settingsProvider, INewsProvider newsProvider, IHelpProvider helpProvider, IServerListProvider serverListProvider, IStatisticsProvider statisticsProvider, IServerStatusProvider serverStatusProvider, INotificationService notificationService, ISelfUpdateService selfUpdateService, IGameBackupService gameBackupService, IServerHostProvider serverHostProvider, ITroubleshootProvider troubleshootProvider, IProtocolGameLauncherService protocolGameLauncherService) { _logger = logger; _settingsProvider = settingsProvider; _newsProvider = newsProvider; _helpProvider = helpProvider; _serverListProvider = serverListProvider; _statisticsProvider = statisticsProvider; _serverStatusProvider = serverStatusProvider; _selfUpdateService = selfUpdateService; _serverHostProvider = serverHostProvider; _troubleshootProvider = troubleshootProvider; NotificationService = notificationService; LoadTheme(_settingsProvider.GetCurrentSettings().DarkTheme); AboutCommand = new RelayCommand(AboutButtonClicked); LaunchButtonClickedCommand = new RelayCommand(LaunchButtonClicked); BrowseGameFileCommand = new RelayCommand(BrowseGameFileClicked); BrowseServerFileCommand = new RelayCommand(BrowseServerFileClicked); ApplySettingsCommand = new RelayCommand(ApplySettingsClicked); BrowseResourceDirectoryCommand = new RelayCommand(BrowseResourceDirectoryClicked); OpenServerSettingsXmlCommand = new RelayCommand(EditServerSettingsXmlClicked); StartServerCommand = new RelayCommand(StartServerClicked); StopServerCommand = new RelayCommand(StopServerClicked); RestartServerCommand = new RelayCommand(RestartServerClicked); RemoveNotificationCommand = new RelayCommand <Notification>(RemoveNotificationClicked); ServerListTabGotFocusCommand = new RelayCommand <ServerBrowserViewModel>(ServerListTabGotFocus); ServerListViewModel = SimpleIoc.Default.GetInstanceWithoutCaching <ServerBrowserViewModel>(); VerifiedServerListViewModel = SimpleIoc.Default.GetInstanceWithoutCaching <ServerBrowserViewModel>(); VerifiedServerListViewModel.ServerFilter = s => s.IsVerified; FavoriteServerListViewModel = SimpleIoc.Default.GetInstanceWithoutCaching <ServerBrowserViewModel>(); FavoriteServerListViewModel.ServerFilter = s => s.IsFavorited; LocalServerListViewModel = SimpleIoc.Default.GetInstanceWithoutCaching <ServerBrowserViewModel>(); LocalServerListViewModel.ServerFilter = s => s.LAN; RecentServerListViewModel = SimpleIoc.Default.GetInstanceWithoutCaching <ServerBrowserViewModel>(); RecentServerListViewModel.ServerFilter = s => s.IsRecent; _serverListProvider.FavoritedServersUpdated += ServerListProviderOnFavoritedServersUpdated; _settingsProvider.SettingsSaved += SettingsSaved; CheckForUpdate(); GetNews(); GetTroubleshooting(); GetHelpItems(); GetStatistics(); GetServerStatus(); if (_settingsProvider.GetCurrentSettings().AskToBackUpGame) { gameBackupService.CheckBackupStatus(); } protocolGameLauncherService.CheckIfLaunchArgumentExists(); protocolGameLauncherService.TryVerifyProtocolRegistration(); EnsureEula(); }