public virtual void SelectObject(int objectId, ISelectServerObject selectedServerObjectInterface)
 {
     if (serverObjectType != Protocol.ServerObject.ObjectType.Player && objectId == serverObjectId)
     {
         selectedServerObjectInterface.SelectedObject = this;
     }
 }
 public static void InvokeSelectObject(int objectId, ISelectServerObject selectedServerObjectInterface)
 {
     selectServerObject?.Invoke(objectId, selectedServerObjectInterface);
 }