public override void Wet(double water) { sector.Wet(water - (water * 0.25)); }
public override void Wet(double water) { sector.Wet(water - (this.temperature * 0.1)); }
public override void Wet(double water) { sector.Wet(water / 2); }
public override void Wet(double water) { sector.Wet(water - (Math.Exp(windSpeed / 100))); }
public override void Wet(double water) { sector.Wet(water + rainIntensity); }