public void LoadGame_ReturnsGameData() { ISaveLoad saveLoad = Substitute.For <ISaveLoad>(); saveLoad.Load("test").Returns(_gameData); _gameManager.saveLoad = saveLoad; _gameManager.LoadGame("test"); Assert.That(_gameManager.GameData.Equals(_gameData)); }
public void Load() { try { saveLoad.Load(ref groups); } catch (Exception) { groups = new EventMethodsGroupsCollection(); } }
public void LoadGame(string saveName) { GameData = saveLoad.Load(saveName); }
public GameData Load(string fileName) { return(_saveLoad.Load(fileName)); }
public void Load(string path) { saveLoad.Load(path); }
public void Load(string path) { elements = saveLoad.Load(path); }