public void GiveTeamOnePoint(ITeam team)
 {
     if (MatchNodeRule.CanGameRun(this))
     {
         foreach (var battleData in MatchNodeBattleResult)
         {
             if (battleData.GetTeam().Equals(team))
             {
                 battleData.IncrementScore();
                 break;
             }
         }
     }
 }