public FluidsPlant(GenericShootSystem stem, GenericRootSystem root) { ShootSystem = stem; RootSystem = root; }
public GenericPlant(IShootSystem shootSystem, IRootSystem rootSystem) { ShootSystem = shootSystem; RootSystem = rootSystem; }
private IEnumerable <PlantNodeModelState> CreateRootState(IRootSystem rootSystem) { return(IterateSystem(rootSystem.PrimaryRoot)); }
public CornPlant(GenericShootSystem stem, GenericRootSystem root) { ShootSystem = stem; RootSystem = root; }
private void IterateRootSystem(IRootSystem rootSystem) { IteratePlantParts(rootSystem.PrimaryRoot, false); }